class WTFEquipAFS12a extends AA12AutoShotgun;

defaultproperties
{
     FireModeClass(0)=Class'UnitedMut_v54.WTFEquipAFS12Fire'
     Description="A deadly weapon"
     PickupClass=Class'UnitedMut_v54.WTFEquipAFS12Pickup'
     AttachmentClass=Class'UnitedMut_v54.WTFEquipAFS12Attachment'
     ItemName="AFS12"
     Skins(0)=Texture'WTFTex.AFS12.AFS12'
	 MeshRef="KF_Weapons2_Trip.AA12_Trip"
     AmbientGlow=25
}
